🇬🇧 ENGLISH

The Attention Economy

How Apps Are Designed to Keep You Hooked

Vocabulary Match

Live progress
Vocabulary Match Connect core terms
Scenario Signals Spot the tactic
Token Tray Place terms in context
Mastery Check Finish the review

Vocabulary Match

Connect each term to its meaning

Pair the app-design language with the idea it describes.

Word / Phrase

attention economy
addictive design
infinite scroll
autoplay
push notification

Inferred Meaning

The next video or episode begins by itself
A phone alert that pulls the user back into an app
Human focus becomes valuable
Design that makes users come back again and again
Content continues with no natural end

Scenario Signals

Spot the design tactic

Read each mini-situation and select the clearest explanation.

An app suddenly compliments your glasses and shows you a $2 glasses accessory. The message feels too specific to be random.

neutral information
personalised targeting
added friction

You close a video app, but a message appears: 'Are you still there?' Ten seconds later, you open it again.

push notification as a nudge
autoplay changed sound quality
trade-off disappeared

After thirty minutes, the app asks, 'Are you sure you want to continue?' before showing more videos.

removes all control
creates a recommender system
adds friction

You never reach the bottom of the feed. New posts keep appearing, so there is no obvious moment to stop.

autoplay
trade-off
infinite scroll

The app learns that you like crime documentaries and fills your feed with similar clips before typical sources even report updates.

mental obesity
recommender system
blatant mistake

The design is so obvious that even a tired user can see the company is exploiting a weakness in our brain.

blatant
customised
frictionless

Token Tray

Place the right term in context

Drag a token into each sentence, or tap a token and then tap a blank.

blatant
vulnerability
friction
nudge
recommender system
autoplay
trade-off
compulsive

A red unread badge is a small Choose term that makes you feel you should check the app immediately.

Asking 'Are you sure you want to continue?' adds Choose term because it creates an extra step.

If a company uses our fear of missing out, it is exploiting a human Choose term.

When the manipulation is obvious and clear, it is Choose term.

A Choose term learns what you watch and predicts what will keep you watching.

Choose term removes the pause between videos, so one clip easily becomes ten.

The main Choose term is convenience versus control: the app is easier to use, but harder to leave.

Checking, refreshing, and scrolling without really wanting to is Choose term use.

Mastery Check

Finish the attention-design review

Make the final matches and check whether the key concepts are clear.

Word / Phrase

recommender system
friction
nudge
compulsive use
trade-off

Inferred Meaning

Repeated checking even when you do not really want to
A choice where you gain something and lose something
Software that predicts what content you may want next
An extra step that slows down an action
A small design signal that guides your behaviour

Lesson complete

You practiced the core attention-economy vocabulary and identified common app-design tactics in context.

CompleteExercises finished
Key termsVocabulary practiced
AdvancedVocabulary range